Lore
The Great Host of the Saltborn crossed the Undying Ocean to conquer new worlds; little did they expect such resistance from the native inhabitants. Mighty and in possession of great arsenals, the Saltborn seek to subjugate all who stand in their way.
Saltborn v1
Played in: Age 3. Rules fingerprint 411797633d9083ee.
| Unit slot | Unit | Offense | Defense | Gold |
|---|---|---|---|---|
| Soldiers (drafted) | Deckhand | 1 | 1 | drafted |
| Offense specialist | Corsair | 5 | 0 | 600 |
| Defense specialist | Brineguard | 0 | 6 | 720 |
| Elite | Admiralty Guard | 9 | 6 | 2,100 |
| Thief | Wrecker | 0 | 0 | 800 |
| Offense specialist, upgraded | Corsair+ | 6 | 2 | 600 |
| Defense specialist, upgraded | Brineguard+ | 2 | 8 | 720 |
| Elite, upgraded | Admiralty Guard+ | 11 | 8 | 2,100 |
| Mercenaries (hired per attack) | Mercenaries | 3 | 0 | 150 |
| Elite, upgraded twice | Admiralty Guard++ | 14 | 10 | 2,100 |
Effects
- Upgraded units gain 2 in their other stat.
- Offensive specialists fight with +1 offense and +1 defense each at war.
- Elites fight with -1 offense each out of war.
- We Bring Fire and Thunder: Elite+ can be upgraded once more, into elite++. (
elite_plus_plus).
Generated from the game's rule files: Age 3, ruleset 26d8be6b2df908a1. Edit the game's rules, then run tools/sync.py.