Human

Human v1

Played in: Age 1, Age 2. Rules fingerprint bbaee116402019f2.

Unit slotUnitOffenseDefenseGold
Soldiers (drafted)Soldiers11drafted
Offense specialistPikemen50300
Defense specialistShieldbearers05320
EliteKnights85900
ThiefCutpurses00400
Offense specialist, upgradedPikemen+61300
Defense specialist, upgradedShieldbearers+16320
Elite, upgradedKnights+106900
Mercenaries (hired per attack)Mercenaries30150
Elite, upgraded twiceKnights++138900

Effects

  • +5% gold earned from peasants each tick (income)

Generated from the game's rule files: Age 3, ruleset 26d8be6b2df908a1. Edit the game's rules, then run tools/sync.py.