Reworked as Revenant.
Undead v1
Played in: Age 1. Rules fingerprint 50127c185efa113c.
| Unit slot | Unit | Offense | Defense | Gold |
|---|---|---|---|---|
| Soldiers (drafted) | Soldiers | 1 | 1 | drafted |
| Offense specialist | Thralls | 5 | 0 | 300 |
| Defense specialist | Bonewall | 0 | 5 | 330 |
| Elite | Wights | 10 | 3 | 1,000 |
| Thief | Whispers | 0 | 0 | 400 |
| Offense specialist, upgraded | Thralls+ | 6 | 1 | 300 |
| Defense specialist, upgraded | Bonewall+ | 1 | 6 | 330 |
| Elite, upgraded | Wights+ | 13 | 4 | 1,000 |
| Mercenaries (hired per attack) | Mercenaries | 3 | 0 | 150 |
| Elite, upgraded twice | Wights++ | 16 | 5 | 1,000 |
Effects
- The house's people and troops eat nothing. (
no_food) - -10% how many people the land can hold (
population)
Generated from the game's rule files: Age 3, ruleset 26d8be6b2df908a1. Edit the game's rules, then run tools/sync.py.